LATEST PROJECTS
Tuatara was responsible for the environment VFX on Valorant’s Abyss map. Me and Bruno Afonseca collaborated with Riot’s VFX, Environment and Concept artists to create this beautiful...
Tuatara was responsible for the environment VFX on Valorant's Sunset map. Me and Christian Gonzalez, with the support of Bruno Afonseca collaborated with Riot's VFX, Environment and...
Treasure Tile is a unique role-playing experience that combines tactical mechanics with real-time hack-and-slash gameplay in a rich and deep procedurally-generated world. Treasure Tile...
LATEST ARTICLES
I’ve been invited to the LRT Opus podcast “Dievo Režimas” to talk about the gaming industry and the games themselves, but with a focus on how I view things from a...
I’ve been yapping with Jack Gutmann on the Generalists podcast. On this podcast, I shared my own VFX journey, talked about remote work, and how I avoid burnout. We dig into practical...
As real-time VFX Artists, mesh creation is a big part of our everyday lives. There is a lot of softwares which we can use to create meshes for visual effects but today I will be focusing...



