LATEST PROJECTS

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Valorant - Abyss VFX
Tuatara was responsible for the environment VFX on Valorant’s Abyss map. Me and Bruno Afonseca collaborated with Riot’s VFX, Environment and Concept artists to create this beautiful...
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Valorant - Sunset VFX
Tuatara was responsible for the environment VFX on Valorant's Sunset map. Me and Christian Gonzalez, with the support of Bruno Afonseca collaborated with Riot's VFX, Environment and...
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Treasure Tile
Treasure Tile is a unique role-playing experience that combines tactical mechanics with real-time hack-and-slash gameplay in a rich and deep procedurally-generated world. Treasure Tile...
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LATEST ARTICLES

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The Gaming Industry from a female perspective [LRT Opus podcast "Dievo Režimas", LT]
I’ve been invited to the LRT Opus podcast “Dievo Režimas” to talk about the gaming industry and the games themselves, but with a focus on how I view things from a...
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What It’s Really Like Being a VFX Artist in Games [The Generalists podcast]
I’ve been yapping with Jack Gutmann on the Generalists podcast. On this podcast, I shared my own VFX journey, talked about remote work, and how I avoid burnout. We dig into practical...
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5 Blender tips for real-time VFX Artists
As real-time VFX Artists, mesh creation is a big part of our everyday lives. There is a lot of softwares which we can use to create meshes for visual effects but today I will be focusing...
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